The 1990’s represented huge change in the video gaming industry. With rapid advances in technology and the emergence of home computers and dedicated gaming consoles from Nintendo and Sega, the writing was on the wall for arcades. The arcades simply couldn’t keep up. The differentiation they offered in hardware capability was rapidly shrinking, and an enthusiastic mass market resulting in mass production, left the limited market for arcades literally in the cold. People no longer wanted to hang out in grotty places to play (and pay for) games, and attempts by arcades to glitz up and diversify ultimately failed.
Fortunately for gamers, the explosion in home device interest meant each successive home gaming platform version brought mouth-watering new capabilities. How many remember being blown away by the latest version of Mario Kart, new games like StarFox, or the get-in-the-movie Goldeneye. PC gamers weren’t left out either. Steadily increasing capabilities for PC’s made many gamers out of non gamers. SimCity, Myst, Doom and the lowly Minesweeper made gaming fans out of many.
But as Minesweeper showed, it wasn’t all about hardware capabilities… many original games emerged in the 90’s too.